![]() If you’d like to be among the first to know when things are happening on this, please send me an email/message expressing your interest, or… I don’t yet have anything to announce publicly, but I am now actively working on this! I expect that I’ll be able to make a public announcement some time after v0.9.3 releases. I’ll be pushing to get v0.9.3 ready for beta around that time as well.Īlso, I’ve been getting a lot of questions about Shattered Pixel Dungeon on □iOS□ after I mentioned it in a blog post at the start of this year. Talents might make this AOE larger, increase the effect duration, or grant the Mage a self-buff.Įxpect another blog with more talent/ability details later in April. Rather than just using fire, this ability would create an AOE effect that’s based on the wand imbued in the Mage’s staff. This continues the trend of encouraging more specialization as talents get to higher tiers.Īs an example, one armor ability I’m working on for the Mage is Elemental Blast, which is an extension of his current molten earth ability. Support for many languages thanks to the game's dedicated communities.I’m currently planning for each ability to have four talents that accept up to four points each.Updates roughly every 3 months with new content, fixes, and improvements.Interface modes for large and small screens, and support for multiple input types. ![]() 9 optional challenges and over 100 achievements for completionists.Over 60 enemy types, 30 traps, and 5 detailed bosses to test your skills.5 dungeon regions, 26 floors, over 100 room types, and trillions of possible floor layouts.Over 250 items including equipment, consumables, and items crafted via alchemy. ![]()
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